One of the things I’ve always loved about EVE Online is how beautiful it is. Especially after Trinity and subsequent updates, I have spent hours just sitting in my ship, marvelling at just how gorgeous this game can be.
Especially the ships. The way the starlight gleams off metal and the fire and fury of weapons. Yeah. Damned beautiful game.
Which leads me to today’s subject.
I present to you, High Beams!, an Amarr Navy Slicer.

High Beams! in space

High Beams! docked
Yes, it looks like an Executioner-class frigate that got bent the wrong way, but it has headlights!
And this is why you don’t surf the contracts before going to bed, kids
Sankkasen system The Citadel region
After collecting a set of +4 implants and Happy Face, I make my way here to talk to the new Spacelane Patrol agent. He gives me some missions shooting at Guristas and I’m on my merry way.
You might be wondering why a Brutor would be out here in Caldari space, working for allies of the Amarr Empire that enslaved my race, et cetera, et cetera. The short answer: They pay well and the missions aren’t that difficult. The longer answer: I find it advantageous to be able to fly through all of highsec without being labeled a Criminal and thus Kill on Sight (KOS). So every year or so, I fly out to Caldari space, run a few (hundred) missions while my Social skills do their magic to bring up my standings with the Caldari (and by extension, drag up my standings with the evil Amarr Empire that enslaved my race)
Another question you might have is why I’m using a rather expensive Eos-class command ship to run missions. As I mentioned earlier, the missions out here aren’t that difficult, usually variations on the theme of “Fly here. Shoot Guristas. Fly back.” Since Guristas like to use Kinetic and Thermal weapons, a ship that can fit a 95% Kinetic, 90% Thermal resistances would be the cat’s meow, as they say.
Time to reload the blasters and shoot more Guristas!
In Character
May 30th 2009