Halaima system The Citadel region
You tend to forget certain things when you use a drone boat like a Dominix-class battleship or Ishtar-class heavy assault ship like I usually do for missions.
Ammo for one thing. Drones don’t run out of ammunition so all you have to worry about is making sure they don’t wander off and get themselves destroyed. More than once I’ve been orbiting a target wondering why it’s not being destroyed when I notice that the reloaded gun group is waiting for me to send the fire command… And then there’s the awkward moment when you notice you’re out of ammo so you have nothing to shoot at your targets.
Weapons range is the other little detail I tend to forget. Turret weapons are limited by factors like optimal range and accuracy falloff. What that boils down to is that you have to keep your target within a certain range for your guns so that you can hit and hopefully damage said target. There’s also the tracking speed of your gun turrets to keep mind as well. With Happy Face, the solution is orbit within a few kilometres so its blasters can hit the target. On the other hand, with my Maelstrom-class battleship Clear Skies with its artillery, they work best on targets that are further away and moving slower. Like they say in that popular film, “Stationary ships don’t react well to 1400s.” Of course a flight of drones is handy with either ship for those that get too close and/or fly too fast.
It does make it a bit more exciting to actually have to fly around to get to your targets though. Which is a nice change of pace from how I usually do things in my drone boats.
And of course, as soon as I bother to fit an ECCM module onto my ship, these Guristas don’t try to jam me.

