New Frontiers
April 10, 2010 in General, Mercenary News by Kan3r Blaze
So, in the last 24 hours Noir. Mercenary Group have taken their first outpost in 0.0, in the war torn region of Providence:
This is a step which is bound to raise a number of questions which we will start to address for those interested in knowing more.
The initial reactions to NMG’s move were comments referring back to the time when MC (Mercenary Coalition) the famed largest Mercenary alliance in EVE’s history first took to 0.0. In their sovreignty plans for 0.0, named “Tortuga”, the MC, who had lived in Period Basis for a while, aimed to make the region an area “unfettered by the agendas of foreign powers”.
This however didn’t work out quite as planned with the then Band of Brothers alliance, who were uneasy allies of MC at the time, ending up spoiling the party by driving conflict between the two entities.
In the end MC had to spend greater and greater proportions of their time defending their space and their mercenary work became a secondary concern behind securing their space.
NMG are very cognisant of the lessons that history teaches and have no intention of falling into the same trap.
Above all else, NMG is an entity which defines it’s raison d’etre as the ability to take on contracts which require finesse and precision. Being tied down to one spot in space could put this in jeopardy and would prevent NMG being the active roaming alliance that it has become known for.
In addition, NMG pilots on the whole are not interested in sov warfare and the mechanics that go with it. They yearn for the open roaming fleets and small gang warfare that is synonymous with the name Noir Mercenary Group.
So…where does this leave us then?
Well, the answer is that it’s business as usual for Noir. and GIS…and that if you are looking for NMG capital fleets defending areas of space then you will be disappointed. That is not where our strength lies, and we know that.
0.0 space for us is a training ground, and an area that we’ll be populating with those who are interested in an expansion into null sec, it is not somewhere you will always be able to find us. Rather, it’s a place where you will see us when we are off contract, honing our skills and experience in order that we can still offer the best return on investment to our clients.

Remember that if you have someone you’d like to have a really bad week (or more) then we are still one of the best choices around.
…and yes, we are still neutral.
If you are interested in cheap access to 0.0 and don’t want the hassle of holding sov for yourself then talk to Asuka Smith for more info.
For more information and pics see the blogs for other Noir. pilots:
Prometheus09 – A Captains Log
Hallan Turrek – A Merry Life and a Short One
Mynxee – Life in Low Sec
Kan3r Blaze



It seems I’ve been falling behind on my pledge to keep this blog updated. This can be mostly contributed to the hectic time I’ve been having here at uni, my last exam is on Friday, and after that it’s the holidays.
They interrupt our valuable playtime, set us behind in our 0.01ISK wars, and cause unparalleled frustration when it happens during a skill change. But the absolute worst time for the server to crash is when you’re camping an enemy outpost waiting for a fleet to undock.
On our way to HED, our scout reported he’d found a Tengu ratting, which he had engaged and aggressed. The fleet commander gave the order to burn to the scout’s location, but by the time we got there, he’d already solo killed the Tengu, who’s pilot had ejected to prevent skill point loss. The pilot was kind enough to send us the kill mail later, as he was killed by the belt rats, after his tank had been broken.
All in all it was good fun, despite losing my ship – Interceptors are pretty cheap, and I bought a few when I returned to KZF. I think I’m getting better at catching pods, I just need to practice decloaking ships faster.



