The war is over. It was a bit of a non-event, really. Apart from TransMiners losing our research and development station. Actually, that alone was a big loss for us, but we managed to save most of the gear in there.
We fought valiantly, destroyed several of their ships, lost a few of ours, and then the griefers spent nearly two weeks picking out young pilots who didn’t have the common sense skill trained at all. The new guys needed teaching the errors of mining/missions/ratting during war, but I would have preferred that they listen to our warnings rather than give the griefers something to do.
After several losses for the younger pilots, an effort was made to get a fleet together and go get the war targets. But we had to station camp a few of them with no interesting results and they ended the war after that.
“War is over, we can get back to making ISK” was the common thought for all our pilots that day, and I was thinking the same. My fellow director and I went back to raking in sleeper loot in an effort to repay our losses and get back to our original plans, but we didn’t count on the griefers still being interested in us.
A corp member was mining in high-sec, in the same system as the wormhole entrance. This pilot had spent the whole duration of the war tucked safely in the ever-moving w-space. If you do not know where the wormhole entrance to a particular w-space system is, then it is extremely unlikely that you will find it. However, locator agents do tell their employers the ID of the w-space system that their objective pilot is stationed in. If the same w-space name comes up again and again, day after day, you can safely assume that the pilot is in the w-space for the long haul. If the pilot turns out to be outside the w-space one day, and you later find him mining in the system your agent said he was in, then chances are that the entrance wormhole is where that pilot happens to be. This is how they found us.
There we were, my fellow director and me, flying two megathrons soaking sleeper fire and giving back as good as we got when suddenly the overview was full of new ships, many target locks were reported and a warp-disruption bubble popped up. I admit it, I didn’t do anything for at least 10 seconds, still pounding on a sleeper battleship. I was thinking “WTF” over and over. I froze!
Then I came back to myself and assessed how I could get out of this with my ship. I had been messing with fittings for sleeper combat, trying to find a good mix of DPS and tank, and my latest iteration was trying to use mid- to long-range weapons and keep that range. This called for pulsing a microwarpdrive and using heavy capacitor boosters, so I fitted some really good ones I had lying around. Really good, and really expensive. This was not a good combat fit, and unlikely to be good at escaping a bubble.
The griefers had found the wormhole entrance, had a covert spy within the w-space watching us shoot sleepers, and they then brought a fleet of impressive ships to wipe us out. It was very well planned and happened very quickly. Unfortunately, I lost my experimental and expensive fail-fit.
The griefers stayed in the w-space, bragging in local, and watching us with their covert ships. We weren’t sure why they had picked on us in particular, but we couldn’t leave our last POS in that system for them to destroy. With some phenomenal dedication and work by some alliance mates and corp members, we evacuated everything from the system safely and put a temporary close to our wormhole experiments.
So, in all, not a good few weeks. I’m back to hugging high-sec empire space, licking my wounds and trying to work out what I could have done better. Maybe some revenge would make me feel better…?
/save and exit