Ch ch ch changes!
March 15, 2010 in Bear noises, Tech3, wormholes by Darina Smirayne
TransMiners has been going through a little upheaval recently. We had another war, which prompted many of our regular members to leave (“enough is enough” was the general consensus – after six wars with cowardly bullies in three months, I don’t blame them.) And many of the alliance members left as well. This basically left 6 regular pilots covering all corporation and alliance business and trying to fight the war, which was just too much effort for such little gain. So, I moved the corporation to a new alliance named Interstellar Forces, who seem to be a much more active group and so the feeling of safety in numbers returns. (BTW, Interstellar Forces are recruiting corporations still! Contact their diplomats if you are in a corporation who wants to feel welcomed into a larger team.)
Wormhole operations within the corp have basically come to a halt with a lack of capable pilots to fight the sleepers and insurgents from outside the w-space system. Hopefully there are some alliance members interested in moving into w-space, or some regular wormhole operations, otherwise we’ll have to shut down the whole thing and take a new route to financial success. I haven’t made any progress on my tech3 dreams from a class 2 wormhole due to the lack of pilots to help, and the lack of ready cash, but maybe I can restart that in the near future.
I am going to need to concentrate on obliterating the Serpentis pirates for the Gallente faction for the next few months if I can not continue with the wormhole operations. At least until I can find some new pilots to join our ranks and train them in the right way to do things. If anyone wants a position, just apply and I will interview you as soon as I can.
Hah! I’ve just realised that I have been writing this log as though I have readers looking at it. Maybe one day, someone will read my whitterings, but I shall not hold out too much hope.
Future plans for TransMiners and me now include rebuilding the corp membership, helping the alliance with their ambitions, and exploring the limits of this so called immortality I accepted so many years ago. Also, I am wondering what form of capital ship would suit me? I am very fond of nippy frigates and cruisers, and a capital ship just wouldn’t be as easy to fly, but I feel I should try to offer more to the corp members and allys as so much trust is being put in my leadership skills. Does anyone have advice on a starter capital ship?
save and exit
