…unless you bring the right type of ship, which I didn’t. Just as you don’t bring a knife to a gunfight, don’t bring an assault frigate to a battleship/snipe HAC fight. You will die, quickly and ignobly. You might be tempted to think, “I’m a small fast moving target, I’ll just zip around and get on some kills and do a little damage.”
You won’t.
You will get targeted by someone who will blow you to hell and gone. Take my word for it, I’ve been there.

One of the guiding rules of Eve is don’t fly what you can’t afford to lose. I can’t afford to lose battleships and sniper setup HACs. Therefore, I bring smaller, cheaper ships on operations. My two favorites are the Taranis interceptor and the Enyo assault frigate. I brought an Enyo to the last CTA in Providence. It lasted less than 30 seconds into the main fleet fight. All I saw was ab0ut 3 lag jumps then my pod was floating serenely in the midst of the battle, for about 2 more lag jumps, then I was waking up in station.
After my clone woke up I had 3 thoughts in rapid succession:
“Gee, that was fun.” (HEAVY Sarcasm)
“Fuck fleet fights! Fuck this stupid game!”
“I think it was all my fault, not the game.”
The first two thoughts are a knee jerk reaction to getting killed, I’m sure many people think that when their ship goes poof even if only for a second.
The third thought was a calmer more analytical evaluation of the brief, for me at least, engagement. I realized that I brought the wrong ship to the wrong part of the fight. To be fair I haven’t been in a large alliance that has massive fleet fights for very long so I’m still learning, at least that’s what I tell myself. An assault frigate does not belong in the thick of the main fleet engagement. I died without getting a decent shot off on anyone which is very demoralizing. I’m not sure where my Enyo does belong in a massive fleet fight but I’ve had an idea. The next time I go on a CTA and a fight turns up I’m going to bounce from planet to planet trying to pick off wounded stragglers.
It seems to me to be standard procedure to align to a celestial object after you land on the grid and warp away when you start to take damage. So, anyone warping in to a planet is probable damaged already and not expecting a fresh, undamaged ship waiting to pounce on them. Also I hope that being off of the main grid some will reduce the effects of lag on my ship.
This is, of course, just a hypothesis right now. I could be completely wrong and will either die just as quickly or bounce from planet to planet with nothing to shoot at.
If anyone has tried this with any degree of success/failure please let me know. Let me know if an assault frigate belongs in a large engagement at all.



