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BB 20 Blaming the victim

August 23, 2010 in Uncategorized by Mike Azariah

Welcome to the twentieth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed to crazykinux@gmail.com. Check out other EVE Blog Banter articles at the bottom of this post!

With the recent completion of the 3rd installment of the Hulkageddon last month, @CyberinEVE, author of Hands Off, My Loots!, asks: “Griefing is a very big part of EVE. Ninja Salvaging, Suicide Ganking, Trolling, and Scamming are all a very large part of the game. What do you think about all these things? You can talk about one, or all…but just let us know your overall opinion on Griefing, and any recommendations you may have to change it if you think it’s needed.”

********************

“So? You got it all out of your system? Those guys really ruined the race for you, didn’t they?” She handed him some painkillers and a drink.

“Who ruined it?” Mike grumbled.

“Those griefers who set up traps along the course of the race . . . they ruined it for everybody.”

Mike winced as he tried to open his eyes. “No. They were what made the race special. It is DEATH race, not ‘oooh, I can jump fast race’. Tell the truth, I don’t believe many griefers exist, at least not as many as people think.”

“I hear people all around talking about them, though.”

“Semantics. I will leave it to better people than I to do the definitions but what some call griefing others say are just the nature of the universe we are in. Some of my associates would probably be happy if they were the only people within three jumps of the belt they happen to be in. I don’t mind a little company . . .and I am willing to accept the fact that some of the company might be less than welcome or friendly. Thing is, we only allow grief to happen if WE make the mistakes.”

“So it is the victims fault? Oh do NOT go there with me.”

Mike winced and rolled over. “I went into 0.0 in a well announced path of a race. I cannot fault Agony for being there to greet me. I have read of many scams, almost ALL of them are based on the greed of the victim. The only griefing I can imagine even coming close to being not the fault of the victim is hisec ganking of miners. A well planned suicide gank crew can catch almost anybody. But if you pay attention and watch for the signs . . . and the changes to insurance . . not as bad as it once was. Smack talk . . . well I have block on my channels for some people who have irritated me. If they get to racial or below even my low standards . . . I no longer hear them. If they cross some very well defined lines then I block and toss their files to the authorities.”

He tried peeking again and found she had dimmed the lights. “Blame the victim DOES have validity. The guy who lost billions in a kestrel . . . it was his fault. He was not griefed, he knew damn well the chances he was taking. If I took my proteus into nullsec I would be a glowing target for every person who felt that killboard statistics were important. They would not be griefing me, they would be playing their game and I would be playing into their hands.”

“But you did take the race loss hard.”

“Yup, I don’t like losing and I wanted to do better. But I wasn’t griefed, I was killed, fair and square. I paid to enter that race and so I was the victim and I WAS to blame. I make a big thing about being what some call a carebear. But I have my eyes open, well figuratively speaking anyways. The big hunts and events of New Eden may be distasteful to some but then so is a Gallente Mardi Gras in Amarran holdings. You know what made me decide to become a capsuleer? In the end it was the stories of betrayal, of scams and of piracy. I wanted to be part of something larger, more dangerous than just planetary shenanigans. Even if I am not one of the predators, I want to prove that I am a canny prey.”

She smiled and kissed his forehead. “You need more rest.”

“I am a panda . . . I show up and fire missiles then I run.” He chuckled and was snoring a moment later.

“Panda? She called up the database in the next room and read the file of a long extinct beast of legend. The first line made her start laughing and looking back at the dark room where he was sleeping.

Panda. Large black-and-white bear-like mammal, native to China. Eats, shoots and leaves.

“Still a big old teddy bear to me . . . ”

***********************************

Lessons

A few people told me that they felt this was a weaker subject for the blog banter. Thing is most of those people are regulars to the game and ahve adjusted to the mindset.

Put yourself back at the start, you have come out of games where friendly fire is impossible. Where pvp happens only in special areas or only when you purposely fly a special tag making it possible. Now you come here. Ganks, scams, suicides and pvp . . . we are an unforgiving group and some laugh if they are threatened with “I am gonna petition this!” type threats. I found it hilarious the anger and disappointment generated when one such petition was successful!

If players really want to be safe from other players . . . well, ask CCP to make a single player version of the game Eve-Elite. I played Elite on an Apple IIc long long ago. I like this better, with all the things that can go wrong there are so many more things that go right. Mainly the people I talk to. . . . you folks make this game addictive.

m

BB 19 Riding the elephant

July 27, 2010 in Uncategorized by Mike Azariah

OOC————–

Welcome to the nineteenth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by none other than me, CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed to crazykinux (AT) gmail.com. Check out other EVE Blog Banter articles at the bottom of this post!

This months topic comes to us from @evepress, who he asks: The CSM: CCP’s Meta Game? The CSM, an EVE players voice to CCP. Right? In the grand scheme of things yes, the players bring up issues and the CSM presents them to CCP. But in its current iteration the CSM was supposed to be given small authority to assign CCP assets to projects that the CSM thought needed work on. As it has come out, this was not the case. So fellow bloggers, is the CSM worth it, has the CSM improved the game in any way, or is it just a well thought out scam by CCP to give us players a false sense of input in the game? What’s your take?

IC————————-

Scotty sat with Mike in the cafe and looked out on the hangers. Occasionally the comm would chime as some fool in a hurry would ask for ships sw3itches 20 seconds after their last ship switch and Scotty would yawn and tell them to slow down and take their time. Then the conversation would continue. “So you don’t think it is some huge stunt?”

‘Well, no.” Mike stretched his neck to see is he could get the waitresses attention and another round of coffee brought over. “The way I see it, as soon as they started the CSM they kinda put their rep on the line. The whining and complaining I see is the same sort you are handling right now. When someone wants change they want it right the hell now. As soon as they come up with a new idea they start to wonder why everyone else has not realized that this is the next thing that must be done and made the requisite changes. You have people who would bounce from ship to ship every 3 seconds if you let them. We have people who are the same way about ideas.”

“Well, there are ideas and then there are things that need to be done or should be done.”

Mike nodded. “I know and I do think that the ball does get dropped or laid aside in favor of some other new toy, every now and again. That is why the CSM is in place. To pick up the dropped balls and try to get them back in play. It is no secret that I am a big fan of the CSM and it would be damn hypocritical of me to slag them just because it was the current consensus.”

Scotty nodded and smiled. ‘So you think everything is fine?”

“Hell, no. I think we have a good CSM council and they are trying harder to be more effective and running into the bane of organizations everywhere.”

“Idiots in Charge?”

“No” Mike laughed. “Inertia and momentum. It is easy for the passenger to yell ‘turn here’ but a lot harder for the driver to comply if he is flying a fully loaded carrier. All organizations have this sort of inertia that makes sudden change damn near impossible. The bigger the organization, the slower it is to react to change, whether it is needed or not.”

Scotty muttered something about ” . . . . agile”

“Elephants can claim to be the most agile elephant in the herd, but they still are not going to be racing up the tree faster than a monkey. CCP is an elephant and it wants to be the biggest in the herd. It can trumpet agile all it wants but at the end of the day it has to plan each step out before it brings down its feet. CSM is trying to be the mahout on top of the elephant but once it is up to speed there are NO sudden turns. Right now the question running on the comms is whether the mahout should give up or whether the elephant may throw the rider completely. I think neither is going to happen.” He took a sip of his coffee. “It is not an even partnership. Never has been, never will be. CSM rides at the permission of the CCP but it is along for the ride and they share a common goal. Both want a better way to go. Five times has the CSM been elected and I don’t think we have the understanding of cooperation between rider and mount, yet. May not happen for a while.” Mike grinned “Maybe when I get elected.”

Laughter answered him. “Going to run again?”

“Try and stop me”

****************************************************

No, I don’t think it is a publicity stunt
No I don’t think the members are in it for the ‘free trip’
No, it is not perfect and probably never will be
Yes, it is getting better
Yes, we did well in the elections choosing good people (I’m looking at YOU Mynxee)

m

Other things said . . . .

1. Growing Pains | CrazyKinux’s Musing
2. CSM: Hoax or Serious Business? « Lost in New Eden
3. CSM-Power to the people or puppets of CCP « A whole lot of Yarrrr!!!
4. Gaming the CSM | A Mule in EvE
5. A Taste Of Democracy | StarFleet Comms
6. CSM: Player Power or Paper Tiger? | I Am Keith Neilson
7. Governance Thrash Redux? « The Ralpha Dogs
8. CCP Doesn’t Care: Blog Banter 19 « OMG! You’re a Chick?!
and a whole buncha others, cross link or go to kinux to see a more complete list

The X-Factor

April 25, 2010 in Uncategorized by Mike Azariah

CK asked

What could CCP Games do to attract and maintain a higher percentage of women to the game. Will Incarna do the trick? Can anything else be done in the mean time? Can we the players do our part to share the game we love with our counterparts, with our sisters or daughters, with the Ladies in our lives? What could be added to the game to make it more attractive to them? Should anything be changed? Is the game at fault, or its player base to blame?

Genetically, we are different. Men are XY and women XX. So what? Is there some intrinsic quality . . . an X-Factor that makes women less prone to play Eve?

Hell no.

Should Eve reinvent itself changing basic gameplay in hopes of somehow capturing the elusive female of the species?

Again, Hell no.

Well then, why in heavens name am I even writing this? Packaging. I started looking into how Eve is presented, the new player experience and the press it gets. Sometimes we are so immersed in the game that we cannot see the forest because all the damn trees are in the way. I encourage you to step back and look for yourself. From the Eve homepage, where anyone might go if they were curious about the game. . .

EXPLORE THE UNKNOWN

* Are you that rogue captain that enjoys the thrill of sneaking through stretches of enemy territory?
* Do you enjoy the discovery of new worlds?
* Are you in search of an MMO so vast that there will always be someplace new to explore?
* 7,000 star systems – NPC and Player controlled regions – hidden worm-hole space waiting to be explored.

BUILD YOUR EMPIRE

* Are you a person who knows how to close a deal? Does competing in a marketplace with 2,000 transactions a minute pique your interest?
* Are you looking for a game where one can build a legacy as a financial market leader, CEO of a company or even just the main guy to go to for the best arms deals in New Eden?
* Huge universe wide player driven market-place – intense research and production system – constantly evolving economy.

DOMINATE YOUR ENEMIES

* What is your definition of epic combat? Is is fleets of hundreds clashing in battle? Is it war for control of entire constellations?
* Does high risk PvP get your blood racing? 1000+ ship fleet battles – hundreds of ship types – thousands of ship module options
* In a shingle-shard universe, all players are part of one community. Your actions, be they those of a savior or scourge, impact not just a small group or independent shard, but the universe itself.

Did you see it? Was what you found in the game mentioned up there? I can tell that I found a lot more than that in Eve.

Did they mention the rich social fabric? The building of corps, alliances, of the art of the deal and the misdeal? Did they mention the metagame, the fact that we were ranked as the best player community of 2009 by 10 ton hammer? Did PvE even get a nod?

nope

Incarna might make a difference but not for the reasons some folks have said. Not because girls like to play dress up. It may make a difference because CCP will get a chance to play dressup. To change how they show this game to the world and how we will be seen and judged. I don’t want radical changes to the game, I have said that in CSM campaigning and I am still saying it. I am one to look at the details, like the packaging.

Bottom line. I have met some women who play Eve, most are better players than me (hi Mynxee, Shae, Kry). Each plays for different reasons and stayed because they liked the game. There is no X-Factor. But if you hang out subtle signs of ‘boyz club’ then you shouldn’t be surprised when the girls ain’t about.

m

What better folks than I had to say

Cataclysmic Variable
Eveoganda
Ombeve
0.5 or higher
Where the frack is my ship
Flashfresh

if you go to CKs blog, linked at the top you will see there are a hell of a lot more links . . . and damn it Shae, yours is absolutely an entry.

m

If I Could Turn Back Time

April 16, 2010 in Uncategorized by Mike Azariah

Mike smiled in relief as Ms Dom left. They had been planning the mission for two hours with no break. She walked . . . no that was innacurate . . . strutted away, drawing the eyes of every hetero male in the hanger.

Scotty whistled softly. “She is all that and a bay full of drones.”

“Twice as deadly.” Mike replied still looking at the proposed ships layout and timeline. “Trust me on that one.”

Scotty shook his head and looked to Mike. “So there is nothing on between you two?”

Mike smiled wryly. “She’s a friend. Now what do you think my odds of survival are?”

Ev answered that one. “With her? Poor to none, mon. Wit dis mission, dey be even worse. No two ways about it. Now I have these here and they be warmin up so best you help me put them out of their misery.” Bottles were passed around, opened and partially drained. A collective male sigh was given before the conversation started back up. In the tradition handed down over the centuries the three men began to discuss how the universe could be improved.

Scotty ventured the first opinion. “The pilots are getting better trained now. I wish we had the ‘new pilot experience’ back in the day. Would have kept a lot more podders for the long haul. Back when it was ‘here’s your ship, ya know some stuff, off you go!’ we didn’t have the retention we do now. Podders came and left and half the time it was because they didn’t know what they wanted to be when they grew up. Now the ones that stayed . . . they knew the right ways to fly and space is a better and a more dangerous place because of it. You meet a veteran of the old days and you know he’s been there and back.” He took a pull of his drink. “Yeah, I wish they had better training to the careers, back in the day.”

Ev was next. “No, no, mon, you gots it all wrong. It be the unfinished and the unrepaired that be what I would go back and fix. The ships that nobody fly or fly for all the wrong reasons.” He looked to Mike. “I know you be having a destroyer or two in your hangers, and what you be using them for, anti frigate work, like it say on de labels? Sha, NO, mon. You fly them for the same purpose damn near everybody do.”

They said it in unison “Salvager” and laughed as they took a drink.

“Ya don’ wants all the ships to be big an small versions of each other, no way. But you wants a rock paper scissors so that each ship is afraid of another one. Nobody be in the king ship cause there always be an assassin out dere.” He nodded sagely. Da world and the ships be pretty good now but there still be tings dat could be better and it woulda been even betta if the mix had been righter, sooner. But water under the bridge and smoke in the breeze, mon, no worries now, none at all. Cept o course if you plan on flying this plan, den you got plenty o worries.”

Mike sipped his drink and nodded. “If I could go back? Hard to say. Everything has been getting better, in its own time. I hear even bigger changes are just around the corner.” He paused. “Maybe that is what I would change. I sometimes wish I didn’t hear as much as I do.”

“Come again, Mon? You wants to be less informed?”

“Well, not about the immediate stuff. But sometimes I get my hopes up for some new change, some new thing that never seems to arrive. Kinda becomes a disappointment, no matter how good it will be when it gets here. Till you are sure you can deliver you shouldn’t be getting folks hopes up.”

Scotty looked off in the distance. ‘I wonder if Ms Dom subscribes to that philosophy.”

Mike grinned. “Oh lordy, Scotty. I am tempted to set you up with her, just for all the isk folks would send my way when it came to its inevitable conclusion. I have heard people wishing to pay a bounty on the docking engineers for a long long time. You dead would speed docking and ship switching oh so much. She would take you to heaven, only problem is, you wouldn’t be coming back.”

“Ah, but what a way to go . . . ”

They all looked off in the direction she had left and toasted the thought.

*****************************

Lessons

This post is based off of a conversation in the eve bloggers channel. It was posed “If you could go back in time how would you have CCP change what was done in the past.” Or words to that effect. I think we all were too lazy to look in our own conversation logs to get the exact words.

Lacking focus I, of course, came up with three answers.

1) New player experience
2) Balance issues
3) Bloody Incarna/walking in stations

Some other opinions may be found in the blogs of 0.5 or higher
and Victoria Aut Mors and Paritybit

Land Rush

April 5, 2010 in Uncategorized by Mike Azariah

This

“At pivotal times in history a new frontier has suddenly opened and the race to get the new, the best, the exploitable . . . especially the exploitable . . . has been run.” The professor adjusted his notes and looked across the desk at Mike. “One of those times is approaching us right now.”

Mike nodded. “I see that coming as well, but that is not exactly why you called me all the way here, is it?”

“Yes and no. I have drawn up a simulation I would like you to watch.” The holoscreen lit and projected the map of New Eden above them. “The timeline begins when the ‘bell rings’ and the rush begins.” There was a pause and then all of the hisec portions of the map began to light up. Nullsec also lit as well, leaving lowsec the darkest. “As you see from the color indicators the hisec operations will be overrun by many, what is it you call them, ah, carebears.” The professor tapped the nullsec indicators. “Down here, beyond the reach of Concord the rule of might will lessen the impact as individual alliances will take entire worlds for their own . . . if there is a profit to be made.”

“I see you don’t expect a lot impact in lowsec.” Mike waved a had at the darker regions.

“This is just a projection based on past data. There will be some pirate alliances that may set out to farm some planets but for the most part, lowsec will still be a place to go through, not stop.”

“I don’t know, sir. If there is money to be made there will be people to take the risk. But you didn’t bring me here just to show me a projection. What can I do for you?”

The professor sighed and touched a control that showed the process of a single planetary extraction operation. “This. Up until now mining has been done with the operation . . . and site decisions done by ‘feet on the ground’. But now that is about to change. I know that you specialize in asteroid digs and remnants found in space but do you have any idea how much we will lose of ancient ruins if a mine can be placed from orbit, launch pads wherever the land plateaus enough? The same resources that modern pilots will be exploiting were, no doubt, valuable to others in the past. We are going to lose that past.”

Mike looked at the map and nodded. “I see your point but I doubt there is much we can do about it. The odds of you getting a podder to enter a gravity and slow down their isk flow is somewhere between zero and none.”

“No, that die is cast, as it were. I . . . we are asking something else of you. We want you to join the rush, but we have noted a few planets for your mines to be set up on. These planets may have ruins on them and we have teams out already trying to find ‘clean areas’ for you to drop the operations down on. We are not trying to stop the rush but control who and how it affects key sites. You and some other pilots will be part of the ‘Footprint Initiative’. We scout out the endangered sites and forward specific target coordintaes to the member pilots.”

“I am already in a corporation that I have no interest in leaving.”

“And we are not asking you to. This is not something for profit, this is something that will probably mean that you will make less than your competitors. The FI will span corporations and alliances but its long-term goal is a better connection between the ground and space. You have been called to the stars but we are asking that you remember your roots.”

Mike frowned back at the holoprojector. “So how do the long-range projections go?”

The professor smiled. “The further into the future we go the less accurate the predicitons become but I think this will be like many other trands in the past. The land rush will be large but the usage and actual production will be limited to those best suited to it. In the weeks and months and years to come the distribution of active pilots engaging in the planetary mining will dwindle to some who will be best suited or the most cut-throat. There will be no ‘free isk’ to be found though many think there will be. Their disapointment will be palpable and their tears will flow like rain onto a water world.”

‘You seem to almost relish the thought of their tears.”

“You seem to forget that this land rush is like watching young adults going back to their early classrooms to steal pencils and paper and not caring about those who still work and learn there. The Land Rush may look exciting from your side but think of the men who will be working the factories on hellish worlds. The pristine planets that will be scarred by orbital launches to feed the voracious appetites of space wars. We are the natives and you are dividing up our land without a thought for us.”

“There are no natives on plasma planets.” Mike mused but he nodded to show he understood what the professor was saying. “OK, I am in. Have you people start scouting and giving me coordinates and I will plant your flags and protect the site.”

*************************

Now I know all the news is not out but I wish CCP would allow for ‘erasure’ of unused things. Towers with long abandoned. People who will stake claims and then not work them. Old corp names with no members left. Will the last one out lock the door and turn out the lights?

Oh, as the professor said, there will be the rush for the new shiny . . . which will peak and then slowly tailor off. But will the bases be left on the planets? Floating cload harvesters in decaying orbits, unloved, and forgotten?

Better, will there be a way to remove/reclaim/recycle them if they are left alone too bloody long?

m

Jiorj (Blog Banter 14)

January 13, 2010 in Uncategorized by Mike Azariah

Welcome to the fourteenth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by none other than me, CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed to crazykinux@gmail.com. Check out other EVE Blog Banter articles at the bottom of this post!

The first banter of 2010 comes to us from the EVE Blog Father, in which I ask the following: As we begin another year in New Eden, ask yourselves “What Now?” What will I attempt next? What haven’t I done so far in EVE? Was it out fear, funds, or knowledge? Have I always wanted to start my own corporation, but have never dared doing so? Is there a fledging mercenary waiting to come out of its shell? Or maybe an Industrialist? What steps and objectives will I set myself to accomplish in order to reach my ultimate goal for this year? EVE is what you make of it. So, what is it going to be for you?

There was a sale, over Christmas, Steam sold copies of Eve for 5 dollars. How could I resist? I have not yet activated the second account because I was waiting for a reson to do so. Then this banter came along. Ah, a reason.

I was talking with Black Claw about OUCH and asking if he had any minimum requirements for entry. He told me that there were NONE. We got to talking and I told him about George Plimpton. For those of you who don’t know Gearge was a writer who didn’t just observe sports . . . he got right into the thick of things and did what he was writing about. He sparred with Sugar Ray Leonard, pitched against National league batters at an AllStar game. In the NFL he played for both the Lions and the Colts in preseason games. He trained as a goalie in the NHL with the Boston Bruins. Tennis, highwire circus, professional bridge, golf. He wrote about them with authority because he did them, maybe not excellently but he got in there and did them.

He was there when Bobby Kennedy was killed and he helped wrestle Sirhan Sirhan to the ground . . .

he did things, and he wrote.

So there it is. I don’t want this to be done with an experienced character who has their own biases and previous skills. I am going to start over learning and stepping out of my familiar paths. Quite a few people try to do a blog from the beginning. The backlog of failed or discountinued ones is daunting. But whe I start to faulter, slack off, I have two things I have to do before I can quit. One is think of Gearge, the other is ask if maybe it is time to move on and try something else. Learn a new think, skill a new set of skills.

I will start with the tutorial and then apply to OUCH. After that? Well this is not choose my adventure for me but if you have an opening in something I haven’t written about . . . let me know. I will not reveal trade secrets or sensetive information if I can help it. But I will come around, hat in hand, asking you if you are willing to have someone tag along . . . tackle, mine, learn . . . and then write about it. If you are a nullsec corp or colonizing a wormhole . . . industrial or pirate gate campers. I am not asking for a long term committment but a chance to experience as much of Eve as I can . . . and share it with other players.

Expect the first post in two weeks.

Drop me a line if you think you could give a very low sp character some experiences.

List of Participants:

  1. CrazyKinux’s Musing – A beginning is a very delicate time…
  2. The Wandering Druid of Tranquility –
  3. The Elitist – Plans for 112yc
  4. Into the unknown with gun and camera – Show me the money
  5. Ecliptic Rift – Enabling the future
  6. Inanity and Doom – New Year’s Resolutions, New Eden Style
  7. Break Vol – Blog Banter #14
  8. Guns Ablaze – What Now?
  9. Adventures in Mission Running – The Way Forward
  10. Diary of a Pod Pilot – Things I want to do
  11. Inner Sanctum of the Ninveah – The Year That Will Be
  12. Roc’s Ramblings – WordPress ate my blog
  13. Vive Virtual – Frontier Living
  14. A Mule in EVE – Next on the chopping block
  15. Prano’s Journey – I Peer Into My Crystal Pod…
  16. Life in Low Sec – Expanding the Franchise
  17. The Light of Stars – Testing the claims of CCP
  18. More to come…

Blog Banter #12 Eve Mobility

September 30, 2009 in Uncategorized by Mike Azariah

EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed here. Check out other EVE Blog Banter articles at the bottom of this post!

This month’s banter comes to us from CrazyKinux himself, who asks the following: First there was the MMO on the PC, and now with the recent announcement of DUST 514, EVE will soon be moving onto consoles. But what about mobile? Allow your imagination to run wild for a second and describe how you would see EVE being ported to mobile devices, whether the iPhone/iPod touch, Blackberrys or Android-based devices. Dream the impossible for us!

Mike leaned back in the chair and pulled out his compad. “Lessee, market is doing its own thing, the frigates have another half day to cook . . . ” His pad beeped as a new message came in. “Ah, new addition to the corp . . .” He jotted off a quick welcome and continued his perusal of the technical reviews while his coffee was brought. Another beep. “Oh! So someone is taking the bait on that POS in wormspace?”

He quickly paid his bill and sprinted to get back to the ship in time to catch the action.

***

OOC commentary

I would like to see some things brought to Push rather than pull tech. Personally I use Capsuleer and love it (thanks Roc/Markus and Chris) But I keep imagining the next step. Alarm chimes as skill queue gets too short or a new skill completes. Mail, via Cosmos, straight to me. Warnings when special events are happening, preset for my needs, POS needs fuel or is under attack . . .that sort of thing. Or industrial and research jobs completed.

Do I dream really big and want to fly my ships on an iPhone? No
Do I already use my iPhone to follow blogroll, ccp dev chats, and Podcasts about eve? Yes. (Shoutout to Podded, Warchilde and Dillon Arclight)
Security concerns leave me to be slightly hesitant to be able to affect change form an iPhone on the game itself.

Lesson:

Anyone who thinks Eve stops when you get up from the computer, has not played it in depth, yet.
There is always something else to learn

Other EVE Blog Banter posts!!

* Yarrbear Tales,
* Hands Off, My Loots!,
* Pods and Pills,
* Achernar,
* A Mule in EVE,
* Inner Sanctum of the Ninveah,
* Adventures in Mission Running,

mike