With the latest EVE patch, we now have the ability to fit small- and medium-sized rigs to our small- and medium-sized ships. Of course, with the addition of any hot new item, there’s always the price gouging and monopolization attempts that drives the price up initially. Actually, it’s one of the great things about EVE – it’s free market economy at it’s best, and worst. So, not wanting to pay 5M ISK for a 1M ISK rig, I’ve had a newfound interest in industry lately – specifically in manufacturing rigs on the cheap.
Ninja salvaging has always intrigued me; I just never got around to actually doing it. But what better time to try it out than now, with the price of salvage going through the roof? That was the mindset when my wife and I decided to finally try out ninja salvaging.
My wife is a better prober than I am (insert joke here)…so she built a scan ship (a Buzzard) and fit a couple salvagers on it. I decided to go with the ship I normally use for salvaging – a Thrasher destroyer. Knowing I’d be in deadspace areas and also unable to tractor other people’s wrecks, I left off the tractor beams and MWD and fitted a 10MN afterburner with the leftover powergrid. Here’s what I finally came up with:

Deciding it might be a bad idea to ninja salvage in the same system I normally run level 4 missions in (ie, don’t crap where you eat), we decided to jump to a neighboring region. I looked up a popular NPC corp and found a high-sec system that had a decent-quality level 4 agent in it.
After 30 minutes or so of learning the ropes of combat scanning (we ended up watching a youtube video), my wife had a fix on a battleship. She warped to the site and stayed cloaked, casing the joint from relative safety. She reported that the battleship was tied up fighting NPCs, and there were several large wrecks scattered around. So I warped in and we split up, gobbling up wrecks like ravenous vultures.
While I was flying towards one of the wrecks, I noticed it suddenly took a significant amount of damage. A couple seconds later, it was gone. I had read about people blowing up their own wrecks to prevent ninja salvagers from getting them…well dang. Still, we were able to get to the wrecks faster than the mission runner could blow them up, probably due to the fact that his time was split between us and the NPCs, and our time was solely focused on getting to his wrecks. He finally warped out about the time we were salvaging the last of them.
It was during this first encounter that I realized a flaw in my ship’s build. While it was plenty fast (1700 m/s, cap stable), its maneuverability left much to be desired. I kept sling-shotting 6+ kms past the wrecks, causing my salvagers to stop cycling on them. Every time, I had to wait til I got back to the wrecks before trying to salvage. And pulsing the 10MN afterburner didn’t help much, either – the duration was always too long, causing me to under- or over-shoot the wrecks every time.
We bookmarked that area, hoping the mission runner would come back. Since he already warped out, I went ahead and stole all the loot before leaving. I docked, and while my aggression timer was counting down, my wife scanned down another mission runner – this time a Raven.
Warping to the site and going through the gate, she reported a room full of Gurista wrecks…with no NPCs or Raven in sight. She recognized the mission as Guristas Extravaganza. Woohoo! I warped in shortly after, and saw the Raven at the gate. Apparently, he saw me too, because he didn’t bother to go in. A corpmate joined us in salvaging the next two rooms, the second of which still had six or so NPCs in it. I flew in and led the NPCs away while they salvaged. We never saw the Raven again. We figured he must have been farming the mission for the bounties, and once he saw us, decided to cut it short. After dropping off the salvage, we warped back out and looted everything.
While waiting for our aggression timers to count down, my wife scanned down another battleship, this time there were only a few wrecks and no sign of the mission runner. We salvaged and looted and got out without incident.
While keeping an eye on local chat, I noticed that the first mission runner was back in system. We decided to repay his mission a visit to see if he had decided to give it another go. My wife snuck in on him and reported that he was indeed again fighting NPCs in his battleship, but that he was also salvaging as he went. Doh! We guessed he probably didn’t like sharing his wrecks with us, so he warped out to fit a salvager on his battleship before continuing with the mission. Pretty smart…
It was getting late, so we decided to call it. Before logging off, I went back to base and designed a (hopefully) better ninja salvaging ship, this time based on the super-fast Vigil frigate. Here’s what I came up with, we’ll see how it fares on the next op:

So in conclusion, our first foray into ninja salvaging was a success. My wife was able to keep us busy with mission runners to barge in on, and the salvage was definitely nice. However, just like real-life criminals, we probably spent as much (or more) time trying to steal other people’s stuff than it would have taken to just run a level 4 mission ourselves, especially when you consider we would have gotten bounties, loyalty points, and standings increases if we ran our own. But it sure was fun for a change of pace, and we learned some new skills to boot!